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Senbazuru

Senbazuru

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  • Senbazuru postmortem
    November 24, 2019 by entropygamedev
    So it’s kind of overdue, but today I wanted to write up a postmortem about our crane herding simulator, Senbazuru , which was made for a 2 week gamejam with the theme “harness the wind”. I work... Continue reading
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